This guide will help you quickly solve the game. Although these instructions can be used to give hints, it is advisable to play through the entire game to better assist others.
2318 - Caldoria Heights: Beginning
2318 - Temporal Security Annex
Prehistoric Era - Historical Log Disk
2185 - Morimoto Mars Colony
- Turn around and walk down the hall. Follow the robot down the left corridor.
- Enter the maintenance transport. Pick up the wire cutters and maintenance key.
- Pull the level to activate the transport. When the transport stops, exit to the platform.
- From the platform, move through the door to an intersection and turn left.
- When the robot tells you to move out of the way, turn right and move forward.
- Take the oxygen mask hanging the on the oxygen machine. Refill the mask.
- Turn around. Head forward then right (the hallway the robot came from).
- When you reach the panel, activate it and click on "Return to Last Position".
- Use the maintenance key to unlock the controls to the shield generator.
- When you "Run Diagnostics", a foreign object will be detected in the card slot.
- Analyze the object to identify it as a bomb. Click on Circuit Link to Detonator.
* You must now complete a color coded puzzle to deactivate the bomb.
- Take the detonator, click "Retract Platform" then make your way back to the intersection.
- Open the rotating door in front of you. Step and and click on "Spin".
- Since the air here isn't breathable, put on your oxygen mask.
* Use the Mapping bio-chip to navigate through the maze. Move to the northeast section of the
maze and find the ore bins. Move onto a bin and "ride" it to the above level.
- Open the door and make your way back to the shuttle docks.
- Find Shuttle Dock 3, open the door and enter the shuttle.
* After an animated sequence, you will fight the robot in shuttle 2. Use the Energy Beam on
the enemy shuttle until its energy falls below 10%. Once the shuttle is depleted of energy,
use the Tractor Beam to grasp the vehicle and then the Close Range Transporter.
- Open the door. Wait for the robot to collapse, then open its head.
- Pick up the Optical Memory, Shield and Trace Bio-Chips.
2310 - World Science Center, Australia
- Remove the tranquilizer dart. Turn left twice to find the compound analyzer.
- Activate the analyzer and insert the dart when requested.
- Move to the other end of the lab to find the molecular synthesizer.
- Activate the machine and begin building an antidote to the dart's toxin.
* To assemble the molecule, move the pieces to the molecule assembly in the correct order.
If placed in the wrong order, the molecule will destabilize and you must start over.
- When the molecule is complete. turn left twice and take the antidote to cure yourself.
- Click on the green door to exit the lab.
* You must now find the purple door, it is the only door you can enter. If you run into any
people, you must restore your game or start over from the beginning, so be careful.
- Open the purple door and enter the room marked Auditorium Electrical Access.
* There are two ways to defeat the assassin:
1: Use the power cable on lower right side of the platform to electrocute the assassin.
2: Use the cutters from Mars to open the Fire Extinguisher box and activate the argon gas.
- Open the robot's head and take the Optical Memory and Retinal Simulator Bio-Chips.
2112 - NORAD VI
2318 - Caldoria Heights: Finale
* Congratulations! You've saved the day!
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